Because the engine is written in C#, you will need a recent version of the .NET runtime environment installed. Obviously, you will need to be running a Windows PC as well. The release was tested with the following configuration:
Windows XP SP3
3.16GHz Intel E8500 processor
3GB 800MHz DDR2-SDRAM
nVidia 7900GS graphics
This release expands on R1, and includes the following new features:
Headtracking using a Wiimote and IR emitters.
The mouse can be used to aim.
Targetting crosshair.
Heads-up display.
Ability to spawn new objects by pressing C or R.
Ability to shoot down spawned cubes, using the left mouse button or spacebar to fire.
Improved collision detection.
Add your own music by dropping .mp3 files into the music directory.
The release can be downloaded by clicking this link. Any feedback is appreciated.
For R3, we will add support for viewing .swf files from within the application, and improve upon some of the existing functionality.
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