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We agreed upon a tentative schedule with regard to development of the 3D engine.

3/15 – 3D scene that you can move around in, with textures and meshes.
3/22 – 3/15 deliverable + IR head tracking.
3/29 – 3/22 deliverable + support for .swf files.
4/5 – 3/22 deliverable + interactivity.

After April 5th, we will take the completed engine, and use it to develop some scenes. So far, we are progressing as planned. You can monitor our progress yourself by downloading and running the deliverables. Because the engine is written using C#, you will need a recent version of the .NET runtime environment installed. Obviously, you will need to be running a Windows PC as well. As far as hardware requirements go,  I recommend having a PCIe graphics device, as well as an Intel E8000 series processor, or better.



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