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Here are the finished storyboards, which are very rough draft sketches, that layout all the major scenes in a motion piece.

The “Short Story” of this experimental piece is about a character that struggles between life and reality. This character deals with her trouble life by escaping to her dreams. As dreams cant last forever, soon both worlds crash and reality finds a way to bring her back into realization of her harsh cold life.

Trying to narrow down a style.  Trying to take in the capabilities of what we can do with direct x, i might be going for more a simple paper cut feel.  Getting more ideas this weekend.

opening scene to play “show”

main character

Release 3

You can download release 3 by clicking this link. Any feedback is appreciated. I fixed a nasty memory leak that’s been around since R2, so performance should be improved in all cases. There was a problem with how the C# garbage collector handled some strings on the HUD, and it turns out that none of [...]

R3 Demo

I uploaded a (brief) demo of release 3. It shows how movies can be viewed in the 3d scene. It took a lot longer than I expected to implement this, but this was more or less the last significant technological hurdle. You can download it by clicking this link. The choppiness is due to the [...]

Release 2

Because the engine is written in C#, you will need a recent version of the .NET runtime environment installed. Obviously, you will need to be running a Windows PC as well. The release was tested with the following configuration:
Windows XP SP3
3.16GHz Intel E8500 processor
3GB 800MHz DDR2-SDRAM
nVidia 7900GS graphics
This release expands on R1, and includes the [...]

Release 1

Because the engine is written in C#, you will need a recent version of the .NET runtime environment installed. Obviously, you will need to be running a Windows PC as well. The release was tested with the following configuration:
Windows XP SP3
3.16GHz Intel E8500 processor
3GB 800MHz DDR2-SDRAM
nVidia 7900GS graphics
This release includes the following features:
Simple 3D Scene.
Movement [...]